If you decide to play in a team or use a Power Armor you should remember to replace the Lone Wanderer, Ironclad, and Evasive Perks. ![]() This build was made for solo play and without Power Armors. Rad Sponge while also using Ghoulish for dealing with radiation and health in nuked areas.Photosynthetic, Sun Kissed and Ghoulish to fix up your teammate’s health to save up some aid.Strange in numbers for a great buff to every teammate since they will likely use a mutation suited for their build.Just don’t use this if you’re not always playing in a group Perk Sharing: Wouldn’t pick this as my only mutation but probably as second or third mutation to compensate for some negative effects of some mutations. Herd mentality: +2 to all SPECIAL when in a group, -2 when not in a group. No-brainer in a co-op build.Healing Factor: Health regen +300%, chem effects -55%. Only works outside of combat which makes it hardly usable in longer fights, however still amazing for fighting smaller groups of enemies as those most likely won’t kill you so it lets you keep your aid for crucial moments (also throwing away almost all your stimpaks is great).Just get yourself some meat, cook it real quick and jump into the action! Carnivore: Meat items give 2x benefits and no disease, but no vegetables. Using cooked meat as healing during and after combat becomes much more viable with this.Grounded: Gain 100 energy resistance, but also -50% energy damage. Great for a good chunk of enemies (like robots inside the bunkers) and if you don’t use energy weapons, but if otherwise then you’re gonna have to deal with your weapons being less effective or taking out some perk points for using Class Freak. ![]() Makes you more tanky against every enemy and when using Dodgy you won’t need much maximum AP anyways.
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